Project Icon

dragula

轻量级跨平台拖放库

dragula是一个轻量级的拖放库,支持主流浏览器和多种前端框架。它具有易于配置、无外部依赖、自动排序和视觉反馈等特点。通过简洁的API,dragula允许在不同容器间灵活拖放元素,并支持自定义拖放行为。该库兼容触摸设备,能无缝处理点击事件,适用于各类需要拖放功能的Web应用开发。

logo.png

Drag and drop so simple it hurts

Browser support includes every sane browser and IE7+. (Granted you polyfill the functional Array methods in ES5)

Framework support includes vanilla JavaScript, Angular, and React.

Demo

demo.png

Try out the demo!

Inspiration

Have you ever wanted a drag and drop library that just works? That doesn't just depend on bloated frameworks, that has great support? That actually understands where to place the elements when they are dropped? That doesn't need you to do a zillion things to get it to work? Well, so did I!

Features

  • Super easy to set up
  • No bloated dependencies
  • Figures out sort order on its own
  • A shadow where the item would be dropped offers visual feedback
  • Touch events!
  • Seamlessly handles clicks without any configuration

Install

You can get it on npm.

npm install dragula --save

Or a CDN.

<script src='https://cdnjs.cloudflare.com/ajax/libs/dragula/$VERSION/dragula.min.js'></script>

If you're not using either package manager, you can use dragula by downloading the files in the dist folder. We strongly suggest using npm, though.

Including the JavaScript

There's a caveat to dragula. You shouldn't include it in the <head> of your web applications. It's bad practice to place scripts in the <head>, and as such dragula makes no effort to support this use case.

Place dragula in the <body>, instead.

Including the CSS!

There's a few CSS styles you need to incorporate in order for dragula to work as expected.

You can add them by including dist/dragula.css or dist/dragula.min.css in your document. If you're using Stylus, you can include the styles using the directive below.

@import 'node_modules/dragula/dragula'

Usage

Dragula provides the easiest possible API to make drag and drop a breeze in your applications.

dragula(containers?, options?)

By default, dragula will allow the user to drag an element in any of the containers and drop it in any other container in the list. If the element is dropped anywhere that's not one of the containers, the event will be gracefully cancelled according to the revertOnSpill and removeOnSpill options.

Note that dragging is only triggered on left clicks, and only if no meta keys are pressed.

The example below allows the user to drag elements from left into right, and from right into left.

dragula([document.querySelector('#left'), document.querySelector('#right')]);

You can also provide an options object. Here's an overview of the default values.

dragula(containers, {
  isContainer: function (el) {
    return false; // only elements in drake.containers will be taken into account
  },
  moves: function (el, source, handle, sibling) {
    return true; // elements are always draggable by default
  },
  accepts: function (el, target, source, sibling) {
    return true; // elements can be dropped in any of the `containers` by default
  },
  invalid: function (el, handle) {
    return false; // don't prevent any drags from initiating by default
  },
  direction: 'vertical',             // Y axis is considered when determining where an element would be dropped
  copy: false,                       // elements are moved by default, not copied
  copySortSource: false,             // elements in copy-source containers can be reordered
  revertOnSpill: false,              // spilling will put the element back where it was dragged from, if this is true
  removeOnSpill: false,              // spilling will `.remove` the element, if this is true
  mirrorContainer: document.body,    // set the element that gets mirror elements appended
  ignoreInputTextSelection: true,     // allows users to select input text, see details below
  slideFactorX: 0,               // allows users to select the amount of movement on the X axis before it is considered a drag instead of a click
  slideFactorY: 0,               // allows users to select the amount of movement on the Y axis before it is considered a drag instead of a click
});

You can omit the containers argument and add containers dynamically later on.

var drake = dragula({
  copy: true
});
drake.containers.push(container);

You can also set the containers from the options object.

var drake = dragula({ containers: containers });

And you could also not set any arguments, which defaults to a drake without containers and with the default options.

var drake = dragula();

The options are detailed below.

options.containers

Setting this option is effectively the same as passing the containers in the first argument to dragula(containers, options).

options.isContainer

Besides the containers that you pass to dragula, or the containers you dynamically push or unshift from drake.containers, you can also use this method to specify any sort of logic that defines what is a container for this particular drake instance.

The example below dynamically treats all DOM elements with a CSS class of dragula-container as dragula containers for this drake.

var drake = dragula({
  isContainer: function (el) {
    return el.classList.contains('dragula-container');
  }
});

options.moves

You can define a moves method which will be invoked with (el, source, handle, sibling) whenever an element is clicked. If this method returns false, a drag event won't begin, and the event won't be prevented either. The handle element will be the original click target, which comes in handy to test if that element is an expected "drag handle".

options.accepts

You can set accepts to a method with the following signature: (el, target, source, sibling). It'll be called to make sure that an element el, that came from container source, can be dropped on container target before a sibling element. The sibling can be null, which would mean that the element would be placed as the last element in the container. Note that if options.copy is set to true, el will be set to the copy, instead of the originally dragged element.

Also note that the position where a drag starts is always going to be a valid place where to drop the element, even if accepts returned false for all cases.

options.copy

If copy is set to true (or a method that returns true), items will be copied rather than moved. This implies the following differences:

EventMoveCopy
dragElement will be concealed from sourceNothing happens
dropElement will be moved into targetElement will be cloned into target
removeElement will be removed from DOMNothing happens
cancelElement will stay in sourceNothing happens

If a method is passed, it'll be called whenever an element starts being dragged in order to decide whether it should follow copy behavior or not. Consider the following example.

copy: function (el, source) {
  return el.className === 'you-may-copy-us';
}

options.copySortSource

If copy is set to true (or a method that returns true) and copySortSource is true as well, users will be able to sort elements in copy-source containers.

copy: true,
copySortSource: true

options.revertOnSpill

By default, spilling an element outside of any containers will move the element back to the drop position previewed by the feedback shadow. Setting revertOnSpill to true will ensure elements dropped outside of any approved containers are moved back to the source element where the drag event began, rather than stay at the drop position previewed by the feedback shadow.

options.removeOnSpill

By default, spilling an element outside of any containers will move the element back to the drop position previewed by the feedback shadow. Setting removeOnSpill to true will ensure elements dropped outside of any approved containers are removed from the DOM. Note that remove events won't fire if copy is set to true.

options.direction

When an element is dropped onto a container, it'll be placed near the point where the mouse was released. If the direction is 'vertical', the default value, the Y axis will be considered. Otherwise, if the direction is 'horizontal', the X axis will be considered.

options.invalid

You can provide an invalid method with a (el, handle) signature. This method should return true for elements that shouldn't trigger a drag. The handle argument is the element that was clicked, while el is the item that would be dragged. Here's the default implementation, which doesn't prevent any drags.

function invalidTarget (el, handle) {
  return false;
}

Note that invalid will be invoked on the DOM element that was clicked and every parent up to immediate children of a drake container.

As an example, you could set invalid to return false whenever the clicked element (or any of its parents) is an anchor tag.

invalid: function (el, handle) {
  return el.tagName === 'A';
}

options.mirrorContainer

The DOM element where the mirror element displayed while dragging will be appended to. Defaults to document.body.

options.ignoreInputTextSelection

When this option is enabled, if the user clicks on an input element the drag won't start until their mouse pointer exits the input. This translates into the user being able to select text in inputs contained inside draggable elements, and still drag the element by moving their mouse outside of the input -- so you get the best of both worlds.

This option is enabled by default. Turn it off by setting it to false. If its disabled your users won't be able to select text in inputs within dragula containers with their mouse.

API

The dragula method returns a tiny object with a concise API. We'll refer to the API returned by dragula as drake.

drake.containers

This property contains the collection of containers that was passed to dragula when building this drake instance. You can push more containers and splice old containers at will.

drake.dragging

This property will be true whenever an element is being dragged.

drake.start(item)

Enter drag mode without a shadow. This method is most useful when providing complementary keyboard shortcuts to an existing drag and drop solution. Even though a shadow won't be created at first, the user will get one as soon as they click on item and start dragging it around. Note that if they click and drag something else, .end will be called before picking up the new item.

drake.end()

Gracefully end the drag event as if using the last position marked by the preview shadow as the drop target. The proper cancel or drop event will be fired, depending on whether the item was dropped back where it was originally lifted from (which is essentially a no-op that's treated as a cancel event).

drake.cancel(revert)

If an element managed by drake is currently being dragged, this method will gracefully cancel the drag action. You can also pass in revert at the method invocation level, effectively producing the same result as if revertOnSpill was true.

Note that a "cancellation" will result in a cancel event only in the following scenarios.

  • revertOnSpill is true
  • Drop target (as previewed by the feedback shadow) is the source container and the item is dropped in the same position where it was originally dragged from

drake.remove()

If an element managed by drake is currently being dragged, this method will gracefully remove it from the DOM.

drake.on (Events)

The drake is an event emitter. The following events can be tracked using drake.on(type, listener):

Event NameListener ArgumentsEvent Description
dragel, sourceel was lifted from source
dragendelDragging event for el ended with either cancel, remove, or drop
dropel, target, source, siblingel was dropped into target before a sibling element, and originally came from source
cancelel, container, sourceel was being dragged but it got nowhere and went back into container, its last stable parent; el originally came from source
removeel, container, sourceel was being dragged but it got nowhere and it was removed from the DOM. Its last stable parent was container, and originally came from source
shadowel, container, sourceel, the visual aid shadow, was moved into container. May trigger many times as the position of el changes, even within the same container; el originally came from source
overel, container, sourceel is over container, and originally came from source
outel, container, sourceel was dragged out of container or dropped, and originally came from source
clonedclone, original, typeDOM element original was cloned as clone, of type ('mirror' or 'copy'). Fired for mirror images and when copy: true

drake.canMove(item)

Returns whether the drake instance can accept drags for a DOM element item. This method returns true when all the conditions outlined below are met, and false otherwise.

  • item is a child of one of the specified containers for drake
  • item passes the pertinent invalid checks
  • item passes a moves check

drake.destroy()

Removes all drag and drop events used by dragula to manage drag and drop between the containers. If .destroy is called while an element is being dragged, the drag will be effectively cancelled.

CSS

Dragula uses only four CSS classes. Their purpose is quickly explained below, but you can check dist/dragula.css to see the corresponding CSS rules.

  • gu-unselectable is added to the mirrorContainer element when dragging. You can use it to style the mirrorContainer while something is being dragged.
  • gu-transit is added to the source element when its mirror image is dragged. It just adds opacity to it.
  • gu-mirror is added to the mirror image. It handles fixed positioning and z-index (and removes any prior margins on the element). Note that the mirror image is appended to the mirrorContainer, not to its initial container. Keep that in mind when styling your elements with nested rules, like .list .item { padding: 10px; }.
  • gu-hide is a helper class to apply display: none to an element.

Contributing

See contributing.markdown for details.

Support

We have a [dedicated support channel in Slack][24]. See [this issue][21] to get an invite. Support requests won't be handled through the repository.

License

MIT

[20]:

项目侧边栏1项目侧边栏2
推荐项目
Project Cover

豆包MarsCode

豆包 MarsCode 是一款革命性的编程助手,通过AI技术提供代码补全、单测生成、代码解释和智能问答等功能,支持100+编程语言,与主流编辑器无缝集成,显著提升开发效率和代码质量。

Project Cover

AI写歌

Suno AI是一个革命性的AI音乐创作平台,能在短短30秒内帮助用户创作出一首完整的歌曲。无论是寻找创作灵感还是需要快速制作音乐,Suno AI都是音乐爱好者和专业人士的理想选择。

Project Cover

有言AI

有言平台提供一站式AIGC视频创作解决方案,通过智能技术简化视频制作流程。无论是企业宣传还是个人分享,有言都能帮助用户快速、轻松地制作出专业级别的视频内容。

Project Cover

Kimi

Kimi AI助手提供多语言对话支持,能够阅读和理解用户上传的文件内容,解析网页信息,并结合搜索结果为用户提供详尽的答案。无论是日常咨询还是专业问题,Kimi都能以友好、专业的方式提供帮助。

Project Cover

阿里绘蛙

绘蛙是阿里巴巴集团推出的革命性AI电商营销平台。利用尖端人工智能技术,为商家提供一键生成商品图和营销文案的服务,显著提升内容创作效率和营销效果。适用于淘宝、天猫等电商平台,让商品第一时间被种草。

Project Cover

吐司

探索Tensor.Art平台的独特AI模型,免费访问各种图像生成与AI训练工具,从Stable Diffusion等基础模型开始,轻松实现创新图像生成。体验前沿的AI技术,推动个人和企业的创新发展。

Project Cover

SubCat字幕猫

SubCat字幕猫APP是一款创新的视频播放器,它将改变您观看视频的方式!SubCat结合了先进的人工智能技术,为您提供即时视频字幕翻译,无论是本地视频还是网络流媒体,让您轻松享受各种语言的内容。

Project Cover

美间AI

美间AI创意设计平台,利用前沿AI技术,为设计师和营销人员提供一站式设计解决方案。从智能海报到3D效果图,再到文案生成,美间让创意设计更简单、更高效。

Project Cover

AIWritePaper论文写作

AIWritePaper论文写作是一站式AI论文写作辅助工具,简化了选题、文献检索至论文撰写的整个过程。通过简单设定,平台可快速生成高质量论文大纲和全文,配合图表、参考文献等一应俱全,同时提供开题报告和答辩PPT等增值服务,保障数据安全,有效提升写作效率和论文质量。

投诉举报邮箱: service@vectorlightyear.com
@2024 懂AI·鲁ICP备2024100362号-6·鲁公网安备37021002001498号