Project Icon

liblava

面向Vulkan API的现代化C++图形库

liblava是专为Vulkan API打造的现代C++图形库。它简化了窗口管理和输入处理,提供高效的渲染器和命令缓冲模型,支持运行时着色器编译。该库适用于原型设计、工具开发、性能分析和教学,兼容Windows和Linux系统。liblava集成了纹理和网格加载、相机控制、ImGui等功能,为低级图形编程提供全面支持。



A modern and easy-to-use library for the Vulkan® API


version License CodeFactor   Discord Donate Twitter Follow


lava provides essentials for low-level graphics - suited for prototyping, tooling, profiling and education.

This lean framework is written in neat C++23 and it strives for a modular rolling release as far as possible. We don't want to promise too much... but lava runs really smoothly on Windows and Linux.


➜   Download   •   Documentation (Tutorial + Guide)   •   Projects   •   Modules   •   Collaborate


In a nutshell

  • liblava is written in modern C++ with latest Vulkan support
  • Provides run loop abstraction for window and input handling
  • Plain renderer and command buffer model
  • Batteries included ➜ runtime shader compilation
  • Texture and mesh loading from virtual file system
  • Camera, imgui, logger and much more...

engine app frame   block asset resource base   file util core


Take a look

#include "liblava/lava.hpp"
#include "imgui.h"

int main(int argc, char* argv[]) {

    lava::engine app("imgui demo", { argc, argv });
    if (!app.setup())
        return lava::error::not_ready;

    app.imgui.layers.add("demo window", []() {
        ImGui::ShowDemoWindow();
    });

    return app.run();
}

Demos

demolava demo
free download on ➜ itch.io

The collection includes all stages to play around. - You can easily switch between them.

Stages

lightspawn
deferred shading + offscreen rendering

Small demo that showcases how to render to an offscreen framebuffer and sample from it. - It is a challenge in itself and also a compact solution.
spawnlight
uniform buffer + camera

This loads a very large mesh from file and simply textures it. - Use your gamepad to control the camera if there is one around.
lamplamp
push constants to shader

Classic lamp to relax and where colors can be easily switched. - Unfortunately it also consumes power - so be aware!
shapesshapes
generating primitives

Switch between basic shapes and use the camera to fly around. - A great start for your next interactive application.
genericsgenerics
float, double & int meshes

This demo shows how to check GPU features and render mesh data with custom vertex layout. - There is a chapter about it in the Guide.
triangletriangle
unique classic mesh

Where graphics programming always begins. - An example that illustrates how little it actually takes to render a triangle.

Projects

rt cubes
raytraced reflecting cubes

Vulkan raytracing with liblava
Support for the Vulkan KHR ray tracing extensions with idiomatic wrappers. ➜ pezcode
Do you have a project? Submit it with a pull request

Modules

lava engine

engine producer props

  ➜   depends on app

lava app

app camera forward_shading

benchmark config imgui

  ➜   depends on frame + block + asset

lava frame

argh driver frame gamepad input

render_target renderer swapchain window

  ➜   depends on resource


lava block

attachment block descriptor render_pass subpass

compute_pipeline render_pipeline pipeline pipeline_layout

  ➜   depends on base

lava asset

load_image load_mesh load_texture write_image

  ➜   depends on resource + file

lava resource

buffer mesh primitive

format image texture

  ➜   depends on base

lava base

base instance memory queue

platform device physical_device

  ➜   depends on util


lava file

file file_system file_utils json_file json

  ➜   depends on core

lava util

log math random thread

hex layer telegram

  ➜   depends on core

lava core

data id misc time types version


Collaborate

Use the issue tracker to report any bug or compatibility issue.

:heart:   Thanks to all contributors making liblava flow...



If you want to contribute - we suggest the following:

  1. Fork the official repository
  2. Apply your changes to your fork
  3. Submit a pull request describing the changes you have made

Support


Need help?   Please feel free to ask us on ➜ Discord


Help maintenance and developmentEvery star and follow motivates
项目侧边栏1项目侧边栏2
推荐项目
Project Cover

豆包MarsCode

豆包 MarsCode 是一款革命性的编程助手,通过AI技术提供代码补全、单测生成、代码解释和智能问答等功能,支持100+编程语言,与主流编辑器无缝集成,显著提升开发效率和代码质量。

Project Cover

AI写歌

Suno AI是一个革命性的AI音乐创作平台,能在短短30秒内帮助用户创作出一首完整的歌曲。无论是寻找创作灵感还是需要快速制作音乐,Suno AI都是音乐爱好者和专业人士的理想选择。

Project Cover

白日梦AI

白日梦AI提供专注于AI视频生成的多样化功能,包括文生视频、动态画面和形象生成等,帮助用户快速上手,创造专业级内容。

Project Cover

有言AI

有言平台提供一站式AIGC视频创作解决方案,通过智能技术简化视频制作流程。无论是企业宣传还是个人分享,有言都能帮助用户快速、轻松地制作出专业级别的视频内容。

Project Cover

Kimi

Kimi AI助手提供多语言对话支持,能够阅读和理解用户上传的文件内容,解析网页信息,并结合搜索结果为用户提供详尽的答案。无论是日常咨询还是专业问题,Kimi都能以友好、专业的方式提供帮助。

Project Cover

讯飞绘镜

讯飞绘镜是一个支持从创意到完整视频创作的智能平台,用户可以快速生成视频素材并创作独特的音乐视频和故事。平台提供多样化的主题和精选作品,帮助用户探索创意灵感。

Project Cover

讯飞文书

讯飞文书依托讯飞星火大模型,为文书写作者提供从素材筹备到稿件撰写及审稿的全程支持。通过录音智记和以稿写稿等功能,满足事务性工作的高频需求,帮助撰稿人节省精力,提高效率,优化工作与生活。

Project Cover

阿里绘蛙

绘蛙是阿里巴巴集团推出的革命性AI电商营销平台。利用尖端人工智能技术,为商家提供一键生成商品图和营销文案的服务,显著提升内容创作效率和营销效果。适用于淘宝、天猫等电商平台,让商品第一时间被种草。

Project Cover

AIWritePaper论文写作

AIWritePaper论文写作是一站式AI论文写作辅助工具,简化了选题、文献检索至论文撰写的整个过程。通过简单设定,平台可快速生成高质量论文大纲和全文,配合图表、参考文献等一应俱全,同时提供开题报告和答辩PPT等增值服务,保障数据安全,有效提升写作效率和论文质量。

投诉举报邮箱: service@vectorlightyear.com
@2024 懂AI·鲁ICP备2024100362号-6·鲁公网安备37021002001498号